df9a2a3dcfb85cd6fce1bb45bcdd5c23b758dc3d
- Remove app.sprite.version (doesn't exist in Aseprite API), use filename + frame number + periodic refresh every 2.5s for edits - Clamp previewSingleIdx and update pvAnimName label when switching presets, so One mode doesn't show names from another preset
Description
No description provided
753 KiB
Languages
Lua
100%